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Important fucking news here!



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2947 No. 2947 hide expand quickreply [Reply]
Getter Robo Go v6 ch1: http://www.mediafire.com/?q33zozzzm0l

The blog: http://getterrobo.blogspot.com/

This series is 7 volumes long, so we're almost done with it. Never thought I'd see the day that two Getter Robo manga would be fully scanlated (and by my own hands, no less!)

Anyway, I just found out about this board, and I must say...It's nice to get away from 4chan's /m/. I'll start posting my releases on this board, also (and probably in this very thread if I'm fast enough at releasing chapters!)
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>> No. 5837
>>5816
It wasn't until I saw the HK subs I finally got the idea of "Mazin = Demon God"
>> No. 5846
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5846
Mazinger Z Volume 4:
http://www.mediafire.com/?nedynzwtlmm
http://www.megaupload.com/?d=SKRDVJDB

In this volume, the page numbering got thrown off at 41 in the raws, and I didn't realize early enough to feel like correcting it. No pages are missing.

Took longer than anticipated due to a number of factors on my part. Anyhow, let me fill you all in on what's going on around here.

I've been very, very busy with my (real!) editing job. I'm on a project right now that's going to last months, so things are gonna be sloooooow. But fear not, for I'll never drop my projects, despite disappearing for months at a time.

Project status updates:

Getter Robo: Another long ass chapter. In fact, the first part is 100 pages, and the second part is about as long. I've got a bit done of the first part. This is going to be my next release.

Majuu Sensen OVAs: Starseeker says its still on. So we'll get it eventually, once both she and I have some more free time.
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>> No. 5852
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5852
Well, not too much I can say without spoiling the chapter, so I'll just say that its a good one. The story will be heading into Getter G territory very soon.

http://www.mediafire.com/?ozu0cyxwdyw
http://www.megaupload.com/?d=FU2VB9FG


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5576 No. 5576 hide expand quickreply [Reply]
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>> No. 5607
>>5599

Got to love impractical power armor. There needs to be more power armor bikini shows.
>> No. 5620
I don't see how Nomad and Psycho are going to have time to put on new suits. The cliffhanger made it seem they had to get back to the island right away.
>> No. 5851
>>5620
They could do it on the fly over?


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1788 No. 1788 hide expand quickreply [Reply]
Here's a thread about the ladies of /m/.
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>> No. 4089
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4089
>> No. 5848
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5848
These ladies are usually forgotten.
Gall Force
>> No. 5850
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5850


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4248 No. 4248 hide expand quickreply [Reply]
post any awesome ones you have, new pc and a mech free desktop thats taunting me
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>> No. 4325
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4325
thanks, my desktop is chock full of delicious robots...

in return, a line art mad cat mk II (i think)
>> No. 5430
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>> No. 5849
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5849
Try some AT Votoms goodness.

Plus I'd like to try to make this forum a little more active. The CP thing on 4chan is just getting a little out of hand.


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4575 No. 4575 hide expand quickreply [Reply]
Which Armored Core game for the PS2 is best? I need something to occupy my time that isn't animu or the internet, and I remember enjoying the PS1 game a lot.
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>> No. 5843
>>5842
Another tip: if you play a fast AC, use powerful boosters. The really low-power efficiency boosters are pretty useless. Gain efficiency by hopping close to the ground. If you time your jumps right you won't stall when landing. There's another trick where you activate overboost, run forward and shut off the OB right after it kicks in; you'll run at OB speed without wasting energy.

Many people complain about the horribly slow turning rates in AC games. Say you want to turn right. To do it faster, turn right, boost backwards and strafe left.

Pressing camera up and camera down at the same time centers your camera.

Head, arm and leg choice affect blade performance.

Trick: toggle OB, kneel, fire cannon, OB carries you away.

Trick: with a tank, a blade stab does twice as much damage as a biped slash. Pair it with OB for jousting fun. Also works with grenades and big cannons, hit and run. If you practice you can joust with parry blades.

Missile decoys are pretty much the only inside part you'll need (tanks can benefit from ECMs as well). It's tough to do, but decoys can block grenades, try it! Save the weight, you usually only need 10.

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>> No. 5844
>>5842
No, I think it's the ROZ generator.
>> No. 5845
Oh yeah, if you play a slow design, defense values take priority over AP. If you play a tank, consider turn booster extensions, because people will be trying to get behind you. Solid shield on the left arm is good here too; you can really abuse the defense values in SL and make a tank that will absorb all your opponent's ammo and still live.


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5841 No. 5841 hide quickreply [Reply]
Raven/Lynx roll-call thread!

Lionhart from ACG here, AC Desert Rose standing by.


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5836 No. 5836 hide quickreply [Reply]
So /m/, what's your favorite SRT? Mine's MX. Great originals, music and series list. It might be easy, but it's hella fun.

And while we're at it, general SRT thread.
>> No. 5838
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5838
I'm gonna agree with you on MX. The cast list is probably my favorite ever and the music is top notch. Dendoh and RahXephon being two of my favorite shows just helps my love for the game.

I wasn't sold on Garmraid until I used Burning Breaker ("IGNITION" and all that stuff). Now I love it. It's tied with Lioh for my favorite Banpresto Original.


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5834 No. 5834 hide quickreply [Reply]
Armored Core 5 has recently been announced, thoughts?

http://kotaku.com/5447812/these-armored-core-5-screens-are-so-not-blurry/gallery/
>> No. 5835
Front Mission is getting an action game too:

http://www.eurogamer.net/articles/front-mission-evolved-for-spring

'citing.

I've been stuck on Spirit of Motherwill in ACfA for aaaages though.


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5817 No. 5817 hide expand quickreply [Reply]
Hey deadchan, let's have a giant robot women thread.
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>> No. 5828
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5828
>> No. 5830
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5830
>> No. 5833
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5833


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5805 No. 5805 hide quickreply [Reply]
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>> No. 5806
Fuck yeah.
>> No. 5831
>>5805
Thanks.
>> No. 5832
Thank you!


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